First Impressions: Gear VR – Consumer Edition
In the spirit of my New Year’s Resolution to keep these posts “shorter”, I’m going to begin with a fast “first impressions” of the new Consumer Gear VR. I owned the “Innovator Edition” Gear VR briefly last Summer. This model was intended for developers and tech geeks like me. It was heavy, it was buggy, and the damn thing overheated so fast, it made it worthless for me. So I sent it back, and waiting patiently to see if they could resolve the issues with the “Consumer Edition”. Just before Thanksgiving I got my chance to find out.
Improvements abound! The new Gear VR is lighter on the head, has improved straps both on the side and over the top of the head (which is optional). The track pad now has indentation to assist in use (whereas before it was basically a tiny mouse pad on the side). The Consumer Edition also fits every current Samsung Galaxy smartphone (Galaxy S6, Galaxy S6 Edge, Galaxy Note5, and Galaxy Edge +). You simply toggle a switch to fit the larger phones. While the issues of lens fogging and overheating are not gone entirely, there is significant improvement (though I still run a fan in my face when doing long sessions to eliminate fogging and heat issues entirely).
The model continues to have the focus dial in the middle, which works nicely, and the plug to charge the phone while in use (though I haven’t had time to test this much). You an even wear glasses inside the headset! The device feels like a consumer product now, as it should.
The Cup Half Full
The best new thing to come to the Gear VR, in my opinion, is the inclusion of Netflix. Not only can you watch Netflix in the VR, but the software places you in a mountain chalet, sitting on a red couch in front of a massive TV screen. Look to your left and you can see the lights of the distant ski slopes. Super cool.
The other things I’m loving about the new Gear VR are increased 360 photo library in the “Oculus 360 Photos” feature. Thousands of photos from around the world are provided. I missed getting to the top of Rockefeller Center when I was in New York recently, but with 360 photos I got to see the views, both during the day and at night. The Oculus Videos feature is also vastly enhanced with videos from Vimeo and even video rentals (though $24 is kinda steep for “The Martian in 3D” – that’s a purchase not a rental).
More games and experiences are being added at a fast pace, and I’ve even dropped some coin for a few games that have quickly become show pieces when I have people check out the VR. Be sure to check out Eve: Gunjack and Smash Hit!
The Cup Half Empty
Fogging and overheating issues do remain. That continues to be my main issue with the Gear VR. I’ve been told there are some scuba diving mask tricks to eliminate fogging in the lenses, I just haven’t tried that yet. A fan will fix the heat issue, but that kinda kills the “mobile” element. Now you’re strapped to the fan just like an Oculus Rift is strapped to a super-computer. Until I can watch a two hour movie on a plane without fogging and overheating, there’s work to do. But considering the processing power required to create these immersive 3D environments with a killer refresh rate, such heat is understandable. But I still get to complain! If you have issues with dizziness, you might want to test these out at your local electronic store before you pony up the dough. I find that I can stare at Netflix for hours, but if I play an immersive 3D game, I last about 20 minutes before I get sick to my stomach. It’s still super cool, but only in small doses.
Gizmag has a great article about improving the user experience. It was written for the Gear VR for Note 4, but all of the tips apply to the Consumer Gear VR as well.
I guess we should also add that only the four Samsung phones work with it. So if you are an iPhone user, you’re out of luck for now. Though you could always check out Google Cardboard if you want to check out a little Virtual Reality.
The Whole Cup Summed Up
I saved the best for last. Price. I paid $200 for my lackluster Innovator Edition Gear VR last JULY. Now one of these headsets will only set you back $99. That’s a great price, considering the amount of tech you’re getting. There are so many things to check out, and currently a lot of content is still free. If you have a current high end Samsung smartphone (see my list above) and a spare hundred bucks, I’d say this is a no-brainer. And if you do get the Gear VR, make sure you don’t keep it all to yourself. I’ve placed my headset on roughly 50 people so far, and I have to say I almost get more enjoyment watching people experience it than actually doing it myself. There’s a moment where everyone looks around and starts smiling like an idiot. My friend recently strapped on the Gear VR after I told her about the “idiot smile” thing. She was skeptical. The tech would have to prove itself. Less then two minutes into the Jurassic World dinosaur experience, she broke into a huge grin, and she says to me “I’m doing it aren’t I? The idiot smile thing.” Yes, yes she was. So get on board, and you’ll soon be smiling too.
Here are a few additional reviews to consider:
The Verge – A Close-Up Look at Samsung’s new $99 Gear VR
GizMag – Gear VR Early Impressions
YouTube – To see the tech in action